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Friday, April 17, 2009

Broadcast engineering

roadcast engineering is the field of electrical engineering, and now to some extent computer engineering and information technology, which deals with radio and television broadcasting. Audio engineering and RF engineering are also essential parts of broadcast engineering, being their own subsets of electrical engineering.

Broadcast engineering involves both the studio end and the transmitter end (the entire airchain), as well as remote broadcasts. Every station has a broadcast engineer, though one may now serve an entire station group in a city, or be a contract engineer who essentially freelances his services to several stations (often in small media markets) as needed.

The conversion to digital broadcasting means broadcast engineers must now be well-versed in digital television and digital radio, in addition to analogue principles. New equipment from the transmitter to the radio antenna to the receiver may be encountered by engineers new to the field. Furthermore, modern techniques place a greater demand on an engineer's expertise, such as sharing broadcast towers or radio antennas among different stations (diplexing).

Digital audio and digital video have revolutionized broadcast engineering in many respects.[4] Broadcast studios and control rooms are now already digital in large part, using non-linear editing and digital signal processing for what used to take a great deal of time or money, if it was even possible at all. Mixing consoles for both audio and video are continuing to become more digital in the 2000s, as is the computer storage used to keep digital media libraries. Effects processing and TV graphics can now be done much more easily and professionally as well.

Other devices used in broadcast engineering are telephone hybrids, broadcast delays, and dead air alarms. See the glossary of broadcast engineering terms for further explanations

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